A Plague Tale: Innocence was developed by Asobo Studio, and stars Charlotte McBurney and Logan Hannan.
I was interested in A Plague Tale as soon as I saw the first trailer, and then I completely forgot about it. I finally got to play it, and I enjoyed it a lot.
I thought Amicia and Hugo as characters would be sub-par, but I actually ended up liking them a lot. The performances were very good, and I genuinely cared about Hugo and getting him back. All of the characters were fairly well done. I think the only performance I would call bad was Melie. I also think Sir Nicholas was a bit underutilized.
The soundtrack of A Plague Tale was beautifully bleak, ominous, and tense. I don’t know what the main instrument was, but it sounded quite unique and fit the time that this game took place in.
The gameplay was largely stealth focused, but A Plague Tale was just long enough to give an adequate amount of the stealth without it ever getting boring. There are very few sequences of action gameplay, which are the first and last bossfights. while they are breaks in the stealth gameplay, I had a lot of fun with them, especially the fight against Vitalis. The puzzles, while generally simple, were solid as well. They mainly involved light and getting the rats out of Amicia’s way.
Speaking of which, this game looks great. The lighting was stellar. It seems like the colors are a bit muted, which fits the tone of the story (There’s another good segue).
The story was quite similar, in structure and tone, to The Last of Us. A Plague Tale presented a relationship that hasn’t been done with The Last of Us, though: siblings. I have a younger brother, so I found it easy to connect with Amicia. The story also had its fair share of unexpected moments. Not twists necessarily, but directions I wasn’t expecting the narrative to take. The Macula, for example, came completely out of left field. I was figuring that Hugo would be bitten by the rats and that’s why the Inquisition was hunting him.
Overall, A Plague Tale: Innocence was highly enjoyable, and I’m excited for the sequel.